Posts Tagged ‘ kinect ’
This week Kim Ash and I worked together on the skeletal tracking of the Kinect using OpenNI. The idea is when you reach a pose, a “nuclear” explosion occurs. Using the code sample from ITP Resident Greg Borenstien’s book “Making Things See, 2011″, it was fairly straightforward enough to get the skeletal tracking in place. [ READ MORE ]
It will be used to track a person’s movements in a moving vehicle. I see the technology to be able to see the effects of crash tests and impact test on vehicles. This could actually be used to take body measurements for various applications such as customized furniture and equipment like bicycles. all connected and [ READ MORE ]
It’s very unique that a single camera can essentially do two things. It’s far from perfect but it’s still a joy to work with. The Xbox Kinect is actually two cameras put together. A “traditional” RGB camera and an infrared camera assembled side by side. Due to the assembly of the camera, what you see [ READ MORE ]
Sooo my last idea didn’t exactly fly but that’s the way it is here. My classmates instead gave me better ideas to make this more interesting. One that resonated was suggested by Lisa Park that I should look at the work of installation artist Olafur Eliasson and his installation work in London called the [ READ MORE ]
I know these updates are coming pretty slow but they’re coming. The Xbox360 had quite a showing at E3. Project Natal is now KinectI knew there was something weird with the name Natal and apparently audiences did not warm up to the name which was announced to the public a year ago. It’s still pretty [ READ MORE ]
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